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INI File  |  2004-08-11  |  31KB  |  1,112 lines

  1. [SwatGame.ConversationManager]
  2. DefaultInterLineDelay=0.3
  3.  
  4. [TestConversation]
  5. Line=(Speaker=Player,Speech=None)
  6.  
  7. ;-----------------
  8. ; GLOBAL
  9. ;-----------------
  10. [MissionSuccess]
  11. Line=(Speaker=TOC,Speech=toc_MissionCompletedSuccess)
  12. Line=(Speaker=Player,Speech=ld_MissionDoneSuccess)
  13.  
  14. [MissionFailure]
  15. Line=(Speaker=TOC,Speech=toc_MissionCompletedFailure)
  16. Line=(Speaker=Player,Speech=ld_MissionDoneFailure)
  17.  
  18. ;---------------------------------------------------------
  19. ;m00 - TRAINING
  20.  
  21. ;"Welcome to the Riverside Training Facility..."
  22. [Train1]
  23. Line=(Speaker=U1,Speech=Train1_1)
  24. Line=(Speaker=U1,Speech=Train1_2)
  25.  
  26. ;"This is the firing range..."
  27. [Train2]
  28. Line=(Speaker=U1,Speech=Train2_1)
  29. Line=(Speaker=U1,Speech=Train2_2)
  30.  
  31. ;"A good thing to Practice is the so-called failure drill...When you are finished continue to next"
  32. [Train2_ShortRange_InOrder]
  33. Line=(Speaker=U1,Speech=Train2_3)
  34. Line=(Speaker=U1,Speech=Train2_4)
  35.  
  36. ;"A good thing to Practice is the so-called failure drill..."
  37. [Train2_ShortRange_OutOfOrder]
  38. Line=(Speaker=U1,Speech=Train2_3)
  39.  
  40. ;"Not Bad! The button on the left will reel in the target..."
  41. [Train3]
  42. Line=(Speaker=U1,Speech=Train3_1)
  43.  
  44. ;"Whoa!  That one was wild..."
  45. [Train4]
  46. Line=(Speaker=U1,Speech=Train4_1)
  47.  
  48. ;"Your pistol is your backup weapon...When you're done, move on to the next..."
  49. [Train5_MidRange_InOrder]
  50. Line=(Speaker=U1,Speech=Train5_1)
  51. Line=(Speaker=U1,Speech=Train5_2)
  52. Line=(Speaker=U1,Speech=Train5_3)
  53.  
  54. ;"Your pistol is your backup weapon..."
  55. [Train5_MidRange_OutOfOrder]
  56. Line=(Speaker=U1,Speech=Train5_1)
  57. Line=(Speaker=U1,Speech=Train5_2)
  58.  
  59. ;"At long range accuracy becomes imperative...When you are finished on the range..."
  60. [Train6_LongRange_InOrder]
  61. Line=(Speaker=U1,Speech=Train6_1)
  62. Line=(Speaker=U1,Speech=Train6_2)
  63.  
  64. ;"At long range accuracy becomes imperative..."
  65. [Train6_LongRange_OutOfOrder]
  66. Line=(Speaker=U1,Speech=Train6_1)
  67.  
  68. ;"Now you can see how hard it can be to control your weapon and remain accurate at this range?"
  69. [Train7]
  70. Line=(Speaker=U1,Speech=Train7_1)
  71.  
  72. ;"Not bad.   Remember, you are most accurate when you have a strong and stable firing position"
  73. [Train8]
  74. Line=(Speaker=U1,Speech=Train8_1)
  75. Line=(Speaker=U1,Speech=Train8_2)
  76. Line=(Speaker=U1,Speech=Train8_3)
  77. Line=(Speaker=U1,Speech=Train8_4)
  78.  
  79. ;Welcome to the grenade range.
  80. [Train9]
  81. Line=(Speaker=U1,Speech=Train9_1)
  82. Line=(Speaker=U1,Speech=Train9_2)
  83. Line=(Speaker=Wilson,Speech=Train9_3)
  84. Line=(Speaker=U1,Speech=Train9_4)
  85.  
  86. ;Flashbangs are designed to disorient people...
  87. [Train10]
  88. Line=(Speaker=U1,Speech=Train10_1)
  89.  
  90. ;CS gas causes people's eyes to water...
  91. [Train11]
  92. Line=(Speaker=U1,Speech=Train11_1)
  93.  
  94. ;Sting grenades pelt their targets with rubber balls that stun and disorient them.
  95. [Train12]
  96. Line=(Speaker=U1,Speech=Train12_1)
  97.  
  98. ;Go ahead and try this door.
  99. [Train13]
  100. Line=(Speaker=U1,Speech=Train13_1)
  101.  
  102. ;Heh, I locked it before you got here.  We have multiple tools...
  103. [Train14a]
  104. Line=(Speaker=U1,Speech=Train14_1)
  105. Line=(Speaker=U1,Speech=Train14_2)
  106.  
  107. ;Nice work move on to the next door - We'll use a C2 charge.
  108. [Train14b]
  109. Line=(Speaker=U1,Speech=Train14_3)
  110.  
  111. ;OK we're going all out...
  112. [Train15]
  113. Line=(Speaker=U1,Speech=Train15_1)
  114. Line=(Speaker=U1,Speech=Train15_2)
  115.  
  116. ;Now step back and blow it
  117. [Train16]
  118. Line=(Speaker=U1,Speech=Train16_1)
  119.  
  120. ;Nice!  I never get tired of that.
  121. [Train17]
  122. Line=(Speaker=U1,Speech=Train17_1)
  123. Line=(Speaker=U1,Speech=Train17_2)
  124. Line=(Speaker=U1,Speech=Train19_1)
  125.  
  126. ;You'll have to learn about C2 on the job
  127. [Train18]
  128. Line=(Speaker=U1,Speech=Train18_1)
  129. Line=(Speaker=U1,Speech=Train19_1)
  130.  
  131. ;We are a life saving organization...
  132. [Train19]
  133. Line=(Speaker=U1,Speech=Train19_1)
  134.  
  135. ;You are authorized to take down anyone who is aiming a weapon...
  136. [Train20]
  137. Line=(Speaker=U1,Speech=Train20_1)
  138. Line=(Speaker=U1,Speech=Train20_2)
  139.  
  140. ;Now that Hanson has given up...
  141. [Train20b]
  142. Line=(Speaker=U1,Speech=Train20_3)
  143.  
  144. ;What do you know about the new Lead anyway?
  145. [Train21]
  146. Line=(Speaker=OfficerBlueTwo,Speech=Train21_1)
  147. Line=(Speaker=OfficerRedOne,Speech=Train21_2)
  148. Line=(Speaker=OfficerBlueOne,Speech=Train21_3)
  149. Line=(Speaker=OfficerRedOne,Speech=Train21_4)
  150. Line=(Speaker=OfficerRedTwo,Speech=Train21_5)
  151. Line=(Speaker=U1,Speech=Train21_6)
  152. Line=(Speaker=U1,Speech=Train21_7)
  153.  
  154. ;If you're going to lead a tactical element...
  155. [Train22]
  156. Line=(Speaker=U1,Speech=Train22_1)
  157.  
  158. ;"Nice to meet you too." "I don't think I quite heard you, Fields what did you say?"
  159. [Train23]
  160. Line=(Speaker=OfficerBlueOne,Speech=Train23_1)
  161. Line=(Speaker=U1,Speech=Train23_2)
  162. Line=(Speaker=OfficerBlueOne,Speech=Train23_3)
  163. Line=(Speaker=U1,Speech=Train23_4)
  164. Line=(Speaker=U1,Speech=Train23_5)
  165.  
  166. ;Not that one, you knucklehead.
  167. [Train24]
  168. Line=(Speaker=U1,Speech=Train24_1)
  169.  
  170. ;Are we speakin' the same language here?  I said, behind me.
  171. [Train25]
  172. Line=(Speaker=U1,Speech=Train25_1)
  173.  
  174. ;Don't make me come down there, Fields...Flashlight, blah blah
  175. [Train26]
  176. Line=(Speaker=U1,Speech=Train26_1)
  177. Line=(Speaker=U1,Speech=Train26_2)
  178. Line=(Speaker=U1,Speech=Train26_3)
  179.  
  180. ;Beware of doorways.  Most SWAT fatalities occur when the team is ambushed as they come through the door.
  181. [Train27]
  182. Line=(Speaker=U1,Speech=Train27_1)
  183. ;Line=(Speaker=U1,Speech=Train27_2)  <--I think this line is CUT.
  184. Line=(Speaker=U1,Speech=Train27_3)
  185.  
  186. ;Alright.  Behind these tires there's an open doorway.  It's often best to scout out a room from a safe distance
  187. [Train28]
  188. Line=(Speaker=U1,Speech=Train28_1)
  189. Line=(Speaker=U1,Speech=Train28_2)
  190. Line=(Speaker=U1,Speech=Train29_2)
  191.  
  192. ; Cut the train29_1 line because it refers to a cut feature
  193. ; Train29 was folded into 28 above
  194.  
  195. ;When the team discovers a hallway while clearing...
  196. [Train30]
  197. Line=(Speaker=U1,Speech=Train30_1)
  198. Line=(Speaker=U1,Speech=Train30_2)
  199.  
  200. ;You now have two possible directions of travel....
  201. [Train31]
  202. Line=(Speaker=U1,Speech=Train31_1)
  203. Line=(Speaker=U1,Speech=Train31_2)
  204.  
  205. ;Good now tell the red team to fall in...
  206. [Train32]
  207. Line=(Speaker=U1,Speech=Train32_1)
  208.  
  209. ;That's not what I asked. Try again.
  210. [Train33]
  211. Line=(Speaker=U1,Speech=Train33_1)
  212.  
  213. ;No, that's not right.  One more time.
  214. [Train34]
  215. Line=(Speaker=U1,Speech=Train34_1)
  216.  
  217. ;Don't you listen?  Tell Blue to stack up on the door.  (Agitated)
  218. [Train35]
  219. Line=(Speaker=U1,Speech=Train35_1)
  220.  
  221. ;Maybe you didn't hear me.  Tell Blue to stack up on the door.
  222. [Train36]
  223. Line=(Speaker=U1,Speech=Train36_1)
  224.  
  225. ;When you're ready to stop screwing around, let me know.
  226. [Train37a]
  227. Line=(Speaker=U1,Speech=Train37_1)
  228.  
  229. ;Fine, wise guy.  Figure it out yourself
  230. [Train37b]
  231. Line=(Speaker=U1,Speech=Train37_2)
  232.  
  233. ;No, no, the other door.
  234. [Train38]
  235. Line=(Speaker=U1,Speech=Train38_1)
  236.  
  237. ;No, you're goin' back where you came from now.  Try goin' left at the intersection.
  238. [Train39]
  239. Line=(Speaker=U1,Speech=Train39_1)
  240.  
  241. ;Ok.  You can keep tabs on your officers when you are seperated...
  242. [Train40]
  243. Line=(Speaker=U1,Speech=Train40_1)
  244.  
  245. ;Since you can essentially see through their eyes, it's not hard to command them from a distance...
  246. [Train41]
  247. Line=(Speaker=U1,Speech=Train41_1)
  248.  
  249. ;Great.  Let's continue.
  250. [Train42a]
  251. Line=(Speaker=U1,Speech=Train42_1)
  252.  
  253. ;Head out of this room and stop about halfway up the stairs in the hallway.
  254. [Train42b]
  255. Line=(Speaker=U1,Speech=Train42_2)
  256.  
  257. ;One of the most valuable members of your team is the sniper....
  258. [Train43]
  259. Line=(Speaker=U1,Speech=Train43_1)
  260. Line=(Speaker=U1,Speech=Train43_2)
  261. Line=(Speaker=U1,Speech=Train43_3)
  262. Line=(Speaker=U1,Speech=Train43_4)
  263. Line=(Speaker=Player,Speech=Train43_4a)
  264. Line=(Speaker=U1,Speech=Train43_5)
  265. Line=(Speaker=U1,Speech=Train43_6)
  266.  
  267. ;When you are finished, continue up and go into the room...
  268. [Train43b]
  269. Line=(Speaker=U1,Speech=Train43_7)
  270.  
  271. ;Well, that's it for the refresher course I had planned for you.
  272. [Train44]
  273. Line=(Speaker=U1,Speech=Train44_1)
  274.  
  275. [Train45]
  276. Line=(Speaker=U1,Speech=Train45_1)
  277.  
  278. [Train46]
  279. Line=(Speaker=U1,Speech=Train46_1)
  280.  
  281. [Train47]
  282. Line=(Speaker=U1,Speech=Train46_1)
  283.  
  284. [Train48]
  285. Line=(Speaker=U1,Speech=Train47_1)
  286.  
  287. [Train49]
  288. Line=(Speaker=U1,Speech=Train48_1)
  289.  
  290. [Train50]
  291. Line=(Speaker=U1,Speech=Train50_1)
  292.  
  293. [Train51]
  294. Line=(Speaker=U1,Speech=Train51_1)
  295.  
  296. [Train52]
  297. Line=(Speaker=U1,Speech=Train52_1)
  298.  
  299. [Train53]
  300. Line=(Speaker=U1,Speech=Train53_1)
  301.  
  302. [Train54]
  303. Line=(Speaker=U1,Speech=Train54_1)
  304.  
  305. [Train55]
  306. Line=(Speaker=Wilson,Speech=Train55_1)
  307.  
  308. [Train56]
  309. Line=(Speaker=Wilson,Speech=Train56_1)
  310.  
  311. [Train57]
  312. Line=(Speaker=Wilson,Speech=Train57_1)
  313.  
  314. [Train58]
  315. Line=(Speaker=Wilson,Speech=Train58_1)
  316.  
  317. [Train59]
  318. Line=(Speaker=Hanson,Speech=Train59_1)
  319.  
  320. [Train30]
  321. Line=(Speaker=Hanson,Speech=Train60_1)
  322.  
  323. [Train61]
  324. Line=(Speaker=Hanson,Speech=Train61_1)
  325.  
  326. [Train62]
  327. Line=(Speaker=Hanson,Speech=Train62_1)
  328.  
  329. [Train63]
  330. Line=(Speaker=U1,Speech=Train63_1)
  331.  
  332. [Train64]
  333. Line=(Speaker=U1,Speech=Train64_1)
  334.  
  335. [Train65]
  336. Line=(Speaker=U1,Speech=Train65_1)
  337.  
  338. [Train66]
  339. Line=(Speaker=U1,Speech=Train66_1)
  340.  
  341. [Train67]
  342. Line=(Speaker=U1,Speech=Train67_1)
  343.  
  344. [Train68]
  345. Line=(Speaker=U1,Speech=Train68_1)
  346.  
  347. [Train69]
  348. Line=(Speaker=U1,Speech=Train69_1)
  349.  
  350. [Train70]
  351. Line=(Speaker=U1,Speech=Train70_1)
  352.  
  353. [Train71]
  354. Line=(Speaker=U1,Speech=Train71_1)
  355.  
  356. [Train72]
  357. Line=(Speaker=U1,Speech=Train72_1)
  358.  
  359. ;"Sweet!  Donuts!  Nobody told me there'd be donuts!"
  360. [Train73]
  361. Line=(Speaker=OfficerRedTwo,Speech=Train73_1)
  362. Line=(Speaker=OfficerBlueTwo,Speech=Train73_2)
  363. Line=(Speaker=OfficerBlueOne,Speech=Train73_3)
  364. Line=(Speaker=OfficerBlueTwo,Speech=Train73_4)
  365.  
  366. ;"Guess you're not a big fan of stealth entries.  You can try the C2..."
  367. [Train74]
  368. Line=(Speaker=U1,Speech=Train74_1)
  369. Line=(Speaker=U1,Speech=Train75_1)
  370.  
  371. ;---------------------------------------------------------
  372. ;m01 - FOODWALL 
  373.  
  374. ;Rolled ConvFood1 into ConvFood2
  375.  
  376. ;"That's our gun. TOC, this is entry team.  Evidence secured."
  377. [ConvFood2]
  378. Line=(Speaker=Player,Speech=ConvFood1_1)
  379. Line=(Speaker=Player,Speech=ConvFood2_1)
  380. Line=(Speaker=TOC,Speech=ConvFood2_2)
  381.  
  382. ;"Nice bench.  This Niu must be a real tough guy."
  383. [ConvFood3]
  384. Line=(Speaker=OfficerBlueTwo,Speech=ConvFood3_1)
  385.  
  386. ;---------------------------------------------------------
  387. ;m02 - FAIRFAX
  388.  
  389. ;"TOC, this is entry team.  We're in the house and continuing on."
  390. [ConvSilence1]
  391. Line=(Speaker=Player,Speech=ConvSilence1_1)
  392. Line=(Speaker=TOC,Speech=ConvSilence1_2)
  393.  
  394. ;"TOC, this is entry team.  We're in the house and continuing on."
  395. [ConvSilence1a]
  396. Line=(Speaker=Player,Speech=ConvSilence1_1)
  397. Line=(Speaker=TOC,Speech=ConvSilence1_2)
  398.  
  399. ;"This is one sick bastard.  I don't want to know what's on those tapes."
  400. [ConvSilence2]
  401. Line=(Speaker=OfficerBlueOne,Speech=ConvSilence2_1)
  402.  
  403. ;"Jesus.  This is worse than the movies.  Get that girl out of here!"
  404. [ConvSilence3]
  405. Line=(Speaker=OfficerRedOne,Speech=ConvSilence3_1)
  406.  
  407. ;"I don't feel good about this.  Not one bit."
  408. [ConvSilence4]
  409. Line=(Speaker=OfficerBlueTwo,Speech=ConvSilence4_1)
  410.  
  411. ;"What is that smell?"
  412. [ConvSilence5]
  413. Line=(Speaker=OfficerRedTwo,Speech=ConvSilence5_1)
  414.  
  415. ;"TOC, this is entry team.  We tripped a booby trap..."
  416. [ConvSilence6]
  417. Line=(Speaker=Player,Speech=ConvSilence6_1)
  418. Line=(Speaker=TOC,Speech=ConvSilence6_2)
  419. Line=(Speaker=OfficerRedOne,Speech=ConvSilence6_3)
  420.  
  421. ;"We need to disable it, or find another way in."
  422. [ConvSilence7]
  423. Line=(Speaker=OfficerRedOne,Speech=ConvSilence7_1)
  424.  
  425. ;"This is disgusting."
  426. [ConvSilence8]
  427. Line=(Speaker=OfficerBlueTwo,Speech=ConvSilence8_1)
  428.  
  429. ;"May want to take a close look at the doors before we blow them!"
  430. [ConvSilence9]
  431. Line=(Speaker=OfficerBlueTwo,Speech=ConvSilence9_1)
  432.  
  433. ;"What's that smell?  That is NOT teen spirit, people."
  434. [ConvSilence10]
  435. Line=(Speaker=OfficerRedOne,Speech=ConvSilence10_1)
  436.  
  437. ;"This is disgusting.  I mean, Python is pretty disgusting, but this is worse."
  438. [ConvSilence11]
  439. Line=(Speaker=OfficerBlueOne,Speech=ConvSilence11_1)
  440. Line=(Speaker=OfficerBlueTwo,Speech=ConvSilence11_2)
  441.  
  442. ;"TOC, this is entry team.  We've found an unidentified female victim..."
  443. [ConvSilence12]
  444. Line=(Speaker=Player,Speech=ConvSilence12_2)
  445. Line=(Speaker=TOC,Speech=ConvSilence12_3)
  446. ;after much ridiculous debate ConvSilence12_1 has been cut.
  447.  
  448. ;"That's right Lisa.  According to Police another female body..."
  449. [ConvSilence13]
  450. Line=(Speaker=TVReporter,Speech=ConvSilence13_1)
  451.  
  452. ;"I'd just like to say, Melinda, if you can hear meàI love you very much..."
  453. [ConvSilence14]
  454. Line=(Speaker=WendyKline,Speech=ConvSilence14_1)
  455. Line=(Speaker=WendyKline,Speech=ConvSilence14_2)
  456.  
  457. ;"This is not going to be good for my skin, I know it."
  458. [ConvSilence15]
  459. Line=(Speaker=OfficerBlueOne,Speech=ConvSilence15_1)
  460.  
  461. ;"Holy Sigmund Freud"
  462. [ConvSilence16]
  463. Line=(Speaker=OfficerBlueOne,Speech=ConvSilence16_1)
  464.  
  465. ;"Creepy basement?  Check.  Creepy rat cages?  Check."
  466. [ConvSilence17]
  467. Line=(Speaker=OfficerBlueOne,Speech=ConvSilence17_1)
  468.  
  469. ;"Not a film I'd like to be in."
  470. [ConvSilence18]
  471. Line=(Speaker=OfficerRedTwo,Speech=ConvSilence18_1)
  472.  
  473. ;"TOC, this is entry team. There's an additional suspect in here..."
  474. [ConvSilence19]
  475. Line=(Speaker=Player,Speech=ConvSilence19_1)
  476. Line=(Speaker=TOC,Speech=ConvSilence19_2)
  477.  
  478. ;"Entry team to TOC.  We've found Melinda Kline.  She's going to be OK."
  479. [ConvSilence20]
  480. Line=(Speaker=Player,Speech=ConvSilence20_1)
  481. Line=(Speaker=TOC,Speech=ConvSilence20_2)
  482.  
  483. ;"In the cellà there's another girl down there..."
  484. [ConvSilence21]
  485. Line=(Speaker=Player,Speech=ConvSilence21_1)
  486.  
  487. ;---------------------------------------------------------
  488. ;m03 - CONVENIENCE STORE
  489.  
  490. ;"This crap is worse than smack.  Makes 'em crazy."
  491. [ConvConv1]
  492. Line=(Speaker=OfficerBlueTwo,Speech=ConvConv1_1)
  493.  
  494. ;"Guess her Bonne and Clyde days are over."
  495. [ConvConv2]
  496. Line=(Speaker=OfficerBlueOne,Speech=ConvConv2_1)
  497.  
  498. ;"See, kids, this is why you should stay off drugs"
  499. [ConvConv4]
  500. Line=(Speaker=OfficerBlueOne,Speech=ConvConv4_1)
  501. Line=(Speaker=OfficerRedOne,Speech=ConvConv4_2)
  502. Line=(Speaker=OfficerBlueOne,Speech=ConvConv4_3)
  503.  
  504. ;"Man, she's tougher 'n some of the new recruits.  Old school gangster."
  505. [ConvConv5]
  506. Line=(Speaker=OfficerBlueTwo,Speech=ConvConv5_1)
  507.  
  508. ;"Your Bonny and Clyde days are over, honey."
  509. [ConvConv6]
  510. Line=(Speaker=OfficerBlueOne,Speech=ConvConv6_1)
  511.  
  512. ;---------------------------------------------------------
  513. ;m04 - ABOMB
  514.  
  515. ;"TOC, this is entry team.  A lot of kids didn't make it out..."
  516. [ConvAbomb1]
  517. Line=(Speaker=Player,Speech=ConvAbomb1_1)
  518. Line=(Speaker=TOC,Speech=ConvAbomb1_2)
  519.  
  520. ;"This is why I don't let my kids go to rock shows."
  521. [ConvAbomb2]
  522. Line=(Speaker=OfficerRedOne,Speech=ConvAbomb2_1)
  523. Line=(Speaker=OfficerBlueOne,Speech=ConvAbomb2_2)
  524.  
  525. ;"TOC, this is entry team.  We've got a lot of injured civilians here."
  526. [ConvAbomb3]
  527. Line=(Speaker=Player,Speech=ConvAbomb3_1)
  528. Line=(Speaker=TOC,Speech=ConvAbomb3_2)
  529.  
  530. ;"I could use a stiff one right about now."
  531. [ConvAbomb4]
  532. Line=(Speaker=OfficerRedOne,Speech=ConvAbomb4_1)
  533.  
  534. ;"So, this is what the kids are doin' for fun nowadaysà"
  535. [ConvAbomb5]
  536. Line=(Speaker=OfficerRedOne,Speech=ConvAbomb5_1)
  537.  
  538. ;"I'm not much of a dancerà but neither is this one, now."
  539. [ConvAbomb6]
  540. Line=(Speaker=OfficerBlueOne,Speech=ConvAbomb6_1)
  541.  
  542. ;"Bad hair day, chump?"
  543. [ConvAbomb7]
  544. Line=(Speaker=OfficerBlueOne,Speech=ConvAbomb7_1)
  545.  
  546. ;---------------------------------------------------------
  547. ;m05 - AUTO GARAGE
  548.  
  549. ;"Looks just like my old man's shop."
  550. [ConvRepo1]
  551. Line=(Speaker=OfficerRedTwo,Speech=ConvRepo1_1)
  552.  
  553. ;"Nice outfit."
  554. [ConvRepo2]
  555. Line=(Speaker=OfficerBlueTwo,Speech=ConvRepo2_1)
  556.  
  557. ;"Think we're good for a discount next time we need an oil change?"
  558. [ConvRepo3]
  559. Line=(Speaker=OfficerBlueOne,Speech=ConvRepo3_1)
  560.  
  561. ;---------------------------------------------------------
  562. ;m06 - RED LIBRARY
  563.  
  564. ;"We could use one of those at the precinct."
  565. [ConvRedLib1]
  566. Line=(Speaker=OfficerBlueOne,Speech=ConvRedLib1_1)
  567.  
  568. ;"The ol' ratrace.  Now I remember why I joined the force."
  569. [ConvRedLib2]
  570. Line=(Speaker=OfficerRedTwo,Speech=ConvRedLib2_1)
  571.  
  572. ;---------------------------------------------------------
  573. ;m07 - BARBER
  574.  
  575. ;"Looks like Baccus has a lot more..."
  576. [ConvBarber1]
  577. Line=(Speaker=OfficerRedOne,Speech=ConvBarber1_1)
  578.  
  579. ;"TOC, this is entry team. There's a full blown casino in the basement!..."
  580. [ConvBarber2]
  581. Line=(Speaker=Player,Speech=ConvBarber2_1)
  582. Line=(Speaker=TOC,Speech=ConvBarber2_2)
  583. Line=(Speaker=OfficerRedTwo,Speech=ConvBarber2_3)
  584. Line=(Speaker=OfficerBlueTwo,Speech=ConvBarber2_4)
  585.  
  586. ;"What a setup!"
  587. [ConvBarber3]
  588. Line=(Speaker=OfficerBlueOne,Speech=ConvBarber3_1)
  589.  
  590. ;"Wonder how much this place clearsà"
  591. [ConvBarber4]
  592. Line=(Speaker=OfficerRedTwo,Speech=ConvBarber4_1)
  593.  
  594.  
  595. ;"Damn!  It was wired to an alarm!"  (if B1 trips alarm)
  596. [ConvBarber5a]
  597. Line=(Speaker=OfficerBlueOne,Speech=ConvBarber5_1_b1)
  598. Line=(Speaker=Player,Speech=ConvBarber5_2)
  599. Line=(Speaker=TOC,Speech=ConvBarber5_3)
  600. Line=(Speaker=OfficerBlueTwo,Speech=ConvBarber5_4)
  601.  
  602. ;(if B2 trips alarm)
  603. [ConvBarber5b]
  604. Line=(Speaker=OfficerBlueTwo,Speech=ConvBarber5_1_b2)
  605. Line=(Speaker=Player,Speech=ConvBarber5_2)
  606. Line=(Speaker=TOC,Speech=ConvBarber5_3)
  607. Line=(Speaker=OfficerBlueTwo,Speech=ConvBarber5_4)
  608.  
  609. ;(if R1 trips alarm)
  610. [ConvBarber5c]
  611. Line=(Speaker=OfficerRedOne,Speech=ConvBarber5_1_r1)
  612. Line=(Speaker=Player,Speech=ConvBarber5_2)
  613. Line=(Speaker=TOC,Speech=ConvBarber5_3)
  614. Line=(Speaker=OfficerBlueTwo,Speech=ConvBarber5_4)
  615.  
  616. ;(if R2 trips alarm)
  617. [ConvBarber5d]
  618. Line=(Speaker=OfficerRedOne,Speech=ConvBarber5_1_r2)
  619. Line=(Speaker=Player,Speech=ConvBarber5_2)
  620. Line=(Speaker=TOC,Speech=ConvBarber5_3)
  621. Line=(Speaker=OfficerBlueTwo,Speech=ConvBarber5_4)
  622.  
  623.  
  624. ;"Take a closer look at that door."  (if B1 responds)
  625. [ConvBarber6a]
  626. Line=(Speaker=Player,Speech=ConvBarber6_1)
  627. Line=(Speaker=OfficerBlueOne,Speech=ConvBarber6_2_b1)
  628. Line=(Speaker=OfficerRedOne,Speech=ConvBarber6_3)
  629.  
  630. ;(if B2 responds)
  631. [ConvBarber6b]
  632. Line=(Speaker=Player,Speech=ConvBarber6_1)
  633. Line=(Speaker=OfficerBlueTwo,Speech=ConvBarber6_2_b2)
  634. Line=(Speaker=OfficerRedOne,Speech=ConvBarber6_3)
  635.  
  636. ;(if R1 responds)
  637. [ConvBarber6c]
  638. Line=(Speaker=Player,Speech=ConvBarber6_1)
  639. Line=(Speaker=OfficerRedOne,Speech=ConvBarber6_2_r1)
  640. Line=(Speaker=OfficerRedOne,Speech=ConvBarber6_3)
  641.  
  642. ;(if R2 responds)
  643. [ConvBarber6d]
  644. Line=(Speaker=Player,Speech=ConvBarber6_1)
  645. Line=(Speaker=OfficerRedTwo,Speech=ConvBarber6_2_r2)
  646. Line=(Speaker=OfficerRedOne,Speech=ConvBarber6_3)
  647.  
  648.  
  649. ;"Check out that door."  (if B1 responds)
  650. [ConvBarber7a]
  651. Line=(Speaker=Player,Speech=ConvBarber7_1)
  652. Line=(Speaker=OfficerBlueOne,Speech=ConvBarber7_2_b1)
  653. Line=(Speaker=OfficerRedOne,Speech=ConvBarber7_3)
  654.  
  655. ;(if B2 responds)
  656. [ConvBarber7b]
  657. Line=(Speaker=Player,Speech=ConvBarber7_1)
  658. Line=(Speaker=OfficerBlueTwo,Speech=ConvBarber7_2_b2)
  659. Line=(Speaker=OfficerRedOne,Speech=ConvBarber7_3)
  660.  
  661. ;(if R1 responds)
  662. [ConvBarber7c]
  663. Line=(Speaker=Player,Speech=ConvBarber7_1)
  664. Line=(Speaker=OfficerRedOne,Speech=ConvBarber7_2_r1)
  665. Line=(Speaker=OfficerRedOne,Speech=ConvBarber7_3)
  666.  
  667. ;(if R2 responds)
  668. [ConvBarber7d]
  669. Line=(Speaker=Player,Speech=ConvBarber7_1)
  670. Line=(Speaker=OfficerRedTwo,Speech=ConvBarber7_2_r2)
  671. Line=(Speaker=OfficerRedOne,Speech=ConvBarber7_3)
  672.  
  673.  
  674. ;"Check out that door." (if B1 responds)
  675. [ConvBarber8a]
  676. Line=(Speaker=Player,Speech=ConvBarber8_1)
  677. Line=(Speaker=OfficerBlueOne,Speech=ConvBarber8_2_b1)
  678.  
  679. ;(if B2 responds)
  680. [ConvBarber8b]
  681. Line=(Speaker=Player,Speech=ConvBarber8_1)
  682. Line=(Speaker=OfficerBlueTwo,Speech=ConvBarber8_2_b2)
  683.  
  684. ;(if R1 responds)
  685. [ConvBarber8c]
  686. Line=(Speaker=Player,Speech=ConvBarber8_1)
  687. Line=(Speaker=OfficerRedOne,Speech=ConvBarber8_2_r1)
  688.  
  689. ;(if R2 responds)
  690. [ConvBarber8d]
  691. Line=(Speaker=Player,Speech=ConvBarber8_1)
  692. Line=(Speaker=OfficerRedTwo,Speech=ConvBarber8_2_r2)
  693.  
  694.  
  695. ;"Check that button out."    (if B1 responds)
  696. [ConvBarber9a]
  697. Line=(Speaker=Player,Speech=ConvBarber9_1)
  698. Line=(Speaker=OfficerBlueOne,Speech=ConvBarber9_2_b1)
  699. Line=(Speaker=OfficerBlueOne,Speech=ConvBarber9_3_b1)
  700.  
  701. ;(if B2 responds)
  702. [ConvBarber9b]
  703. Line=(Speaker=Player,Speech=ConvBarber9_1)
  704. Line=(Speaker=OfficerBlueTwo,Speech=ConvBarber9_2_b2)
  705. Line=(Speaker=OfficerBlueTwo,Speech=ConvBarber9_3_b2)
  706.  
  707. ;(if R1 responds)
  708. [ConvBarber9c]
  709. Line=(Speaker=Player,Speech=ConvBarber9_1)
  710. Line=(Speaker=OfficerRedOne,Speech=ConvBarber9_2_r1)
  711. Line=(Speaker=OfficerRedOne,Speech=ConvBarber9_3_r1)
  712.  
  713. ;(if R2 responds)
  714. [ConvBarber9d]
  715. Line=(Speaker=Player,Speech=ConvBarber9_1)
  716. Line=(Speaker=OfficerRedTwo,Speech=ConvBarber9_2_r2)
  717. Line=(Speaker=OfficerRedTwo,Speech=ConvBarber9_3_r2)
  718.  
  719.  
  720. ;"Check out that button."    (if B1 responds)
  721. [ConvBarber10a]
  722. Line=(Speaker=Player,Speech=ConvBarber10_1)
  723. Line=(Speaker=OfficerBlueOne,Speech=ConvBarber10_2_b1)
  724.  
  725. ;(if B2 responds)
  726. [ConvBarber10b]
  727. Line=(Speaker=Player,Speech=ConvBarber10_1)
  728. Line=(Speaker=OfficerBlueTwo,Speech=ConvBarber10_2_b2)
  729.  
  730. ;(if R1 responds)
  731. [ConvBarber10c]
  732. Line=(Speaker=Player,Speech=ConvBarber10_1)
  733. Line=(Speaker=OfficerRedOne,Speech=ConvBarber10_2_r1)
  734.  
  735. ;(if R2 responds)
  736. [ConvBarber10d]
  737. Line=(Speaker=Player,Speech=ConvBarber10_1)
  738. Line=(Speaker=OfficerRedTwo,Speech=ConvBarber10_2_r2)
  739.  
  740.  
  741. ;"Check out that button."    (if B1 responds)
  742. [ConvBarber11a]
  743. Line=(Speaker=Player,Speech=ConvBarber11_1)
  744. Line=(Speaker=OfficerBlueOne,Speech=ConvBarber11_2_b1)
  745.  
  746. ;(if B2 responds)
  747. [ConvBarber11b]
  748. Line=(Speaker=Player,Speech=ConvBarber11_1)
  749. Line=(Speaker=OfficerBlueTwo,Speech=ConvBarber11_2_b2)
  750.  
  751. ;(if R1 responds)
  752. [ConvBarber11c]
  753. Line=(Speaker=Player,Speech=ConvBarber11_1)
  754. Line=(Speaker=OfficerRedOne,Speech=ConvBarber11_2_r1)
  755.  
  756. ;(if R2 responds)
  757. [ConvBarber11d]
  758. Line=(Speaker=Player,Speech=ConvBarber11_1)
  759. Line=(Speaker=OfficerRedTwo,Speech=ConvBarber11_2_r2)
  760.  
  761.  
  762. ;"Hit the buzzer and let us in."    (if B1 responds)
  763. [ConvBarber12a]
  764. Line=(Speaker=Player,Speech=ConvBarber12_1)
  765. Line=(Speaker=OfficerBlueOne,Speech=ConvBarber12_2_b1)
  766.  
  767. ;(if B2 responds)
  768. [ConvBarber12b]
  769. Line=(Speaker=Player,Speech=ConvBarber12_1)
  770. Line=(Speaker=OfficerBlueTwo,Speech=ConvBarber12_2_b2)
  771.  
  772. ;(if R1 responds)
  773. [ConvBarber12c]
  774. Line=(Speaker=Player,Speech=ConvBarber12_1)
  775. Line=(Speaker=OfficerRedOne,Speech=ConvBarber12_2_r1)
  776.  
  777. ;(if R2 responds)
  778. [ConvBarber12d]
  779. Line=(Speaker=Player,Speech=ConvBarber12_1)
  780. Line=(Speaker=OfficerRedTwo,Speech=ConvBarber12_2_r2)
  781.  
  782.  
  783. ;"Hit the button.        (if B1 responds)
  784. [ConvBarber13a]
  785. Line=(Speaker=Player,Speech=ConvBarber13_1)
  786. Line=(Speaker=OfficerBlueOne,Speech=ConvBarber13_2_b1)
  787.  
  788. ;(if B2 responds)
  789. [ConvBarber13b]
  790. Line=(Speaker=Player,Speech=ConvBarber13_1)
  791. Line=(Speaker=OfficerBlueTwo,Speech=ConvBarber13_2_b2)
  792.  
  793. ;(if R1 responds)
  794. [ConvBarber13c]
  795. Line=(Speaker=Player,Speech=ConvBarber13_1)
  796. Line=(Speaker=OfficerRedOne,Speech=ConvBarber13_2_r1)
  797.  
  798. ;(if R2 responds)
  799. [ConvBarber13d]
  800. Line=(Speaker=Player,Speech=ConvBarber13_1)
  801. Line=(Speaker=OfficerRedTwo,Speech=ConvBarber13_2_r2)
  802.  
  803.  
  804. ;"Highground reporting.  Shots are being fired at the perimeter..."
  805. [ConvBarber14]
  806. Line=(Speaker=Stairs,Speech=ConvBarber14_1)
  807. Line=(Speaker=TOC,Speech=ConvBarber14_2)
  808. Line=(Speaker=Player,Speech=ConvBarber14_3)
  809. Line=(Speaker=OfficerBlueTwo,Speech=ConvBarber14_4)
  810.  
  811. ;"Guess we don't need to ask how they cleaned their gambling take."
  812. [ConvBarber15]
  813. Line=(Speaker=OfficerBlueOne,Speech=ConvBarber15_1)
  814.  
  815. ;"Entry team to TOC.  We found Officer Walsh..."
  816. [ConvBarber16]
  817. Line=(Speaker=Player,Speech=ConvBarber16_1)
  818. Line=(Speaker=TOC,Speech=ConvBarber16_2)
  819.  
  820. ;"TOC, this is entry team.  Checking out the laundromat now."
  821. [ConvBarber17]
  822. Line=(Speaker=Player,Speech=ConvBarber17_1)
  823. Line=(Speaker=TOC,Speech=ConvBarber17_2)
  824.  
  825. ;---------------------------------------------------------
  826. ;m08 - JEWELRY
  827.  
  828. ;"TOC, this is entry team. There's a large number of heavily armed suspects..."
  829. [ConvJewel1]
  830. Line=(Speaker=Player,Speech=ConvJewel1_1)
  831. Line=(Speaker=TOC,Speech=ConvJewel1_2)
  832.  
  833. ;"Nice set up."
  834. [ConvJewel2]
  835. Line=(Speaker=OfficerBlueTwo,Speech=ConvJewel2_1)
  836.  
  837. ;"Impressive."
  838. [ConvJewel3]
  839. Line=(Speaker=OfficerRedOne,Speech=ConvJewel3_1)
  840.  
  841. ;"Bling bling!"
  842. [ConvJewel4]
  843. Line=(Speaker=OfficerBlueOne,Speech=ConvJewel4_1)
  844.  
  845. ;"Bank robbers - so predictable"
  846. [ConvJewel5]
  847. Line=(Speaker=OfficerBlueOne,Speech=ConvJewel5_1)
  848.  
  849. ;---------------------------------------------------------
  850. ;m09 - TENEMENT
  851.  
  852. ;"Jesus.  There's enough explosives here..."
  853. [ConvTen1]
  854. Line=(Speaker=OfficerRedTwo,Speech=ConvTen1_1)
  855.  
  856. ;"TOC, this is entry team. There's a large number of explosives here..."
  857. [ConvTen2]
  858. Line=(Speaker=Player,Speech=ConvTen2_1)
  859. Line=(Speaker=TOC,Speech=ConvTen2_2)
  860.  
  861. ;"Reminds me of boot camp.  And not in a good way."
  862. [ConvTen3]
  863. Line=(Speaker=OfficerBlueTwo,Speech=ConvTen3_1)
  864.  
  865. ;"These guys are a lot more organized than I expected..."
  866. [ConvTen4]
  867. Line=(Speaker=OfficerRedTwo,Speech=ConvTen4_1)
  868. Line=(Speaker=OfficerBlueOne,Speech=ConvTen4_2)
  869.  
  870. ;"Oh, shit, and I thought I'd seen everything."
  871. [ConvTen5]
  872. Line=(Speaker=OfficerRedOne,Speech=ConvTen5_1)
  873.  
  874. ;"TOC, we've found a graveyard in the basement..."
  875. [ConvTen6]
  876. Line=(Speaker=Player,Speech=ConvTen6_1)
  877. Line=(Speaker=TOC,Speech=ConvTen6_2)
  878.  
  879. ;"This place is giving me the creeps."
  880. [ConvTen7]
  881. Line=(Speaker=OfficerRedTwo,Speech=ConvTen7_1)
  882.  
  883. ;"What a piss poor excuse for a church."
  884. [ConvTen8]
  885. Line=(Speaker=OfficerBlueTwo,Speech=ConvTen8_1)
  886.  
  887. ;"Ok, this is one bat filled belfry."
  888. [ConvTen9]
  889. Line=(Speaker=OfficerBlueOne,Speech=ConvTen9_1)
  890.  
  891. ;"Mother of godà those gravesà they're just children."
  892. [ConvTen10]
  893. Line=(Speaker=OfficerBlueOne,Speech=ConvTen10_1)
  894.  
  895. ;"This is religion?  I don't think so."
  896. [ConvTen11]
  897. Line=(Speaker=OfficerBlueOne,Speech=ConvTen11_1)
  898.  
  899. ;"This is a map...of the city!   What the hell."
  900. [ConvTen13]
  901. Line=(Speaker=OfficerRedTwo,Speech=ConvTen13_1)
  902.  
  903.  
  904. ;---------------------------------------------------------
  905. ;m10 - HOSPITAL
  906.  
  907. ;"Thank you, Terry.  We're reporting live..."
  908. [ConvHosp1a]
  909. Line=(Speaker=Hospital_TV4,Speech=ConvHosp1_1)
  910. Line=(Speaker=Hospital_TV4,Speech=ConvHosp1_3)
  911.  
  912. [ConvHosp1b]
  913. Line=(Speaker=OfficerRedTwo,Speech=ConvHosp1_2,skippable=true)
  914. Line=(Speaker=Player,Speech=ConvHosp1_4)
  915. Line=(Speaker=TOC,Speech=ConvHosp1_5)
  916.  
  917. ;"Thank you, Terry.  We're reporting live..." (For secondary entrance.)
  918. [ConvHosp1c]
  919. Line=(Speaker=Hospital_TV6,Speech=ConvHosp1_1)
  920. Line=(Speaker=Hospital_TV6,Speech=ConvHosp1_3)
  921.  
  922. [ConvHosp1d]
  923. Line=(Speaker=OfficerRedTwo,Speech=ConvHosp1_2,skippable=true)
  924. Line=(Speaker=Player,Speech=ConvHosp1_4)
  925. Line=(Speaker=TOC,Speech=ConvHosp1_5)
  926.  
  927. ;"Cake anyone?"
  928. [ConvHosp2]
  929. Line=(Speaker=OfficerBlueOne,Speech=ConvHosp2_1)
  930. Line=(Speaker=OfficerBlueTwo,Speech=ConvHosp2_2)
  931.  
  932. ;---------------------------------------------------------
  933. ;m11 - ARMS DEAL
  934.  
  935. ;"Undercover agent.  My name is Jennings."
  936. [ConvArms1]
  937. Line=(Speaker=Player,Speech=ConvArms1_2)
  938. Line=(Speaker=TOC,Speech=ConvArms1_3)
  939.  
  940. ;"Highground reporting... The meet is a go, principals in position."
  941. [ConvArms2]
  942. Line=(Speaker=Highground,Speech=ConvArms2_1)
  943. Line=(Speaker=Player,Speech=ConvArms2_2)
  944. Line=(Speaker=TOC,Speech=ConvArms2_3)
  945.  
  946. ;"Looks they wanted to test the goods."
  947. [ConvArms3]
  948. Line=(Speaker=OfficerBlueTwo,Speech=ConvArms3_1)
  949.  
  950. ;"Just what we didn't needà"
  951. [ConvArms4]
  952. Line=(Speaker=OfficerRedTwo,Speech=ConvArms4_1)
  953.  
  954. ;"Home sweet home."
  955. [ConvArms5]
  956. Line=(Speaker=OfficerBlueOne,Speech=ConvArms5_1)
  957. Line=(Speaker=OfficerRedOne,Speech=ConvArms5_2)
  958.  
  959. ;---------------------------------------------------------
  960. ;m12 - HOTEL
  961.  
  962. ;"Christ, this place is wired."
  963. [ConvHotel1]
  964. Line=(Speaker=OfficerRedOne,Speech=ConvHotel1_1,skippable=true)
  965. Line=(Speaker=Player,Speech=ConvHotel1_2)
  966. Line=(Speaker=TOC,Speech=ConvHotel1_3)
  967.  
  968. ;"Tell the bomb squad they missed all the fun."
  969. [ConvHotel4]
  970. Line=(Speaker=OfficerBlueOne,Speech=ConvHotel4_1)
  971.  
  972. ;"In ongoing news, the stalemate continues at the Old Granite Hotel..."
  973. [ConvHotel5]
  974. Line=(Speaker=Radio,Speech=ConvHotel5_1)
  975. Line=(Speaker=Radio,Speech=ConvHotel5_2)
  976.  
  977.  
  978. ;"One down; this one is cut."  (if said by B1)
  979. [ConvHotel6a]
  980. Line=(Speaker=OfficerBlueOne,Speech=ConvHotel6_1_b1)
  981.  
  982. ;(if said by B2)
  983. [ConvHotel6b]
  984. Line=(Speaker=OfficerBlueTwo,Speech=ConvHotel6_1_b2)
  985.  
  986. ;(if said by R1)
  987. [ConvHotel6c]
  988. Line=(Speaker=OfficerRedOne,Speech=ConvHotel6_1_r1)
  989.  
  990. ;(if said by R2)
  991. [ConvHotel6d]
  992. Line=(Speaker=OfficerRedTwo,Speech=ConvHotel6_1_r2)
  993.  
  994.  
  995. ;"It's safe.  That's two."    (if said by B1)
  996. [ConvHotel7a]
  997. Line=(Speaker=OfficerBlueOne,Speech=ConvHotel7_1_b1)
  998.  
  999. ;(if said by B2)
  1000. [ConvHotel7b]
  1001. Line=(Speaker=OfficerBlueTwo,Speech=ConvHotel7_1_b2)
  1002.  
  1003. ;(if said by R1)
  1004. [ConvHotel7c]
  1005. Line=(Speaker=OfficerRedOne,Speech=ConvHotel7_1_r1)
  1006.  
  1007. ;(if said by R2)
  1008. [ConvHotel7d]
  1009. Line=(Speaker=OfficerRedTwo,Speech=ConvHotel7_1_r2)
  1010.  
  1011.  
  1012. ;"This is secure; one left."    (if said by B1)
  1013. [ConvHotel8a]
  1014. Line=(Speaker=OfficerBlueOne,Speech=ConvHotel8_1_b1)
  1015.  
  1016. ;(if said by B2)
  1017. [ConvHotel8b]
  1018. Line=(Speaker=OfficerBlueTwo,Speech=ConvHotel8_1_b2)
  1019.  
  1020. ;(if said by R1)
  1021. [ConvHotel8c]
  1022. Line=(Speaker=OfficerRedOne,Speech=ConvHotel8_1_r1)
  1023.  
  1024. ;(if said by R2)
  1025. [ConvHotel8d]
  1026. Line=(Speaker=OfficerRedTwo,Speech=ConvHotel8_1_r2)
  1027.  
  1028.  
  1029. ;"That's four."    (if said by B1)
  1030. [ConvHotel9a]
  1031. Line=(Speaker=OfficerBlueOne,Speech=ConvHotel9_1_b1)
  1032.  
  1033. ;(if said by B2)
  1034. [ConvHotel9b]
  1035. Line=(Speaker=OfficerBlueTwo,Speech=ConvHotel9_1_b2)
  1036.  
  1037. ;(if said by R1)
  1038. [ConvHotel9c]
  1039. Line=(Speaker=OfficerRedOne,Speech=ConvHotel9_1_r1)
  1040.  
  1041. ;(if said by R2)
  1042. [ConvHotel9d]
  1043. Line=(Speaker=OfficerRedTwo,Speech=ConvHotel9_1_r2)
  1044.  
  1045.  
  1046. ;"TOC to Entry team.  We managed to access surveillance..."
  1047. [ConvHotel10]
  1048. Line=(Speaker=TOC,Speech=ConvHotel10_1)
  1049. Line=(Speaker=Player,Speech=ConvHotel10_2)
  1050.  
  1051. ;"First bomb disabled."
  1052. [ConvHotel11]
  1053. Line=(Speaker=Player,Speech=ConvHotel11_1)
  1054.  
  1055. ;"Second bomb down."
  1056. [ConvHotel12]
  1057. Line=(Speaker=Player,Speech=ConvHotel12_1)
  1058.  
  1059. ;"Three done, one to go."
  1060. [ConvHotel13]
  1061. Line=(Speaker=Player,Speech=ConvHotel13_1)
  1062.  
  1063. ;"That's all four."
  1064. [ConvHotel14]
  1065. Line=(Speaker=Player,Speech=ConvHotel14_1)
  1066.  
  1067. ;---------------------------------------------------------
  1068. ;m13 - DNA
  1069.  
  1070. ;"That looks like what we're after.  Take a look."  (if B1 responds)
  1071. [ConvDNA1a]
  1072. Line=(Speaker=Player,Speech=ConvDNA1_1)
  1073. Line=(Speaker=OfficerBlueOne,Speech=ConvDNA1_2_b1)
  1074.  
  1075. ;(if B2 responds)
  1076. [ConvDNA1b]
  1077. Line=(Speaker=Player,Speech=ConvDNA1_1)
  1078. Line=(Speaker=OfficerBlueOne,Speech=ConvDNA1_2_b2)
  1079.  
  1080. ;(if R1 responds)
  1081. [ConvDNA1c]
  1082. Line=(Speaker=Player,Speech=ConvDNA1_1)
  1083. Line=(Speaker=OfficerBlueOne,Speech=ConvDNA1_2_r1)
  1084.  
  1085. ;(if R2 responds)
  1086. [ConvDNA1d]
  1087. Line=(Speaker=Player,Speech=ConvDNA1_1)
  1088. Line=(Speaker=OfficerBlueOne,Speech=ConvDNA1_2_r2)
  1089.  
  1090.  
  1091. ;"Always hated chemistry"
  1092. [ConvDNA2]
  1093. Line=(Speaker=OfficerRedTwo,Speech=ConvDNA2_1)
  1094.  
  1095. ;"And they say science is boringà Not today, eh, class?"
  1096. [ConvDNA3]
  1097. Line=(Speaker=OfficerBlueOne,Speech=ConvDNA3_1)
  1098.  
  1099. ;"Cloning freaks me out.  But the world..."
  1100. [ConvDNA4]
  1101. Line=(Speaker=OfficerBlueOne,Speech=ConvDNA4_1)
  1102.  
  1103. ;"There's my homework, professor."
  1104. [ConvDNA5]
  1105. Line=(Speaker=OfficerBlueOne,Speech=ConvDNA5_1)
  1106.  
  1107. ;"So, this is what it's all about?  Man, what a crazy world."
  1108. [ConvDNA6]
  1109. Line=(Speaker=OfficerBlueOne,Speech=ConvDNA6_1)
  1110.  
  1111. ;---------------------------------------------------------
  1112. ;---------------------------------------------------------